canvas-js-3d is a lightweight, dependency-free 3D rendering JavaScript library built on the HTML Canvas API and designed to run in web browsers. It makes it easy to load Wavefront OBJ files and render ...
We’re often asked about the differences between the native JavaScript 3D frameworks and the WebGL version of the popular game engine Unity. To answer this question, I used the official Unity3D manual ...
We have spent a lot of time setting up the transformation matrices, but there is still the matter of providing the 3D vertex data that provides the geometry of the model to be rendered. To do this we ...
This book has so far been about 2D graphics with Canvas using the standard graphics context. You will hear people say that if you want to do 2D graphics then a good way is to use WebGL. The reason is ...
With this MapTiler SDK module, you can add 3D objects to your basemap with plenty of customizations from glTF/glb files! Those can be meshes, groups of meshes, point clouds and a mix of all these. Add ...